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DIGITAL TALENT INTERACTION PRODUCT

Kellogg PM Challenge Category Winner

Team: We Didn't Start the Fire

GOAL

Increase user repurchase rate from 5% to 9%

Client's qualitative feedback suggested users seek additional ways to connect with Talent via client's mobile platform...


How Might We: delight users by designing a new, engaging, and interactive experience to provide the most authentic fan experience in the world

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APPROACH

Understand fans' values, joys, and pain points, as well as client's challenges and overall market context

Our team used a combination of online qualitative and quantitative surveys, in-person interviews, and inputs from the client team to understand user needs and behavior

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Qualitative data helped us identify user personas based on these values, needs, and pain points

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SOLUTION

'House Parties' wireframing: 20-min online "parties" for fans & Talent.

Our team ideated & selected most optimal option based on:

Desirability: provides fans' deeper engagement with Talent. Type of engagement customized by Talent's preferences

Feasibility: one-to-few virtual engagements combines in-person engagement level with digital scalability

Viability: low additional costs; provides increased user delight and repurchase rate

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LAUNCH & ITERATION

3 phases of test-learn-improve cycle

1) Launch initial House Party capability, pilot with limited Talent, and gather metrics
2) Add more Talent and House Party options
3) Subscription bundles and marketing partnerships

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RESULT

Kellogg PM Challenge category winner

Our team's idea selected by client as category winner and under consideration for future offerings..

The Team (left to right): Hardik Tiwari, Akanksha Agarwal, Ben Gitles, Margaret Selid, me

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other options we considered..

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